Showing posts with label iOS 6. Show all posts
Showing posts with label iOS 6. Show all posts

Wednesday, August 1, 2012

iOS strategy game Little Conquest takes Galcon and runs with it


We're always a little surprised that more developers haven't taken theGalcon casual strategy formula and added to it. That's exactly what Battlebit Games have looked to do with Little Conquests, though.
In this new iOS strategy game, you start with a bunch of fixed fortifications and must take over your opponents' simply by touching and dragging from one to the other.
Provided the number of units within yours exceeds the other, you'll take it over.

Keeping my eye on you
All of this is complemented by a bright, clean cartoon art style that promises to shine on Retina display iOS devices. Indeed, unless you have a Retina display device or an iPad 2, you won't be able to play the game at all.
On the plus side, those that do will be able to play Little Conquestcompetitively online.
Little Conquest has a release date of "soon," whenever that is. Count us mildly interested.

iPhone 5 Could be Released on September 12th


iPhone 5 Could be Released as Early as September 12th Throughout the year various reports have suggested that the iPhone 5 would be launched in July, August, September and October, with October being the preferred favourite of many commenters as it would be 12 months after the iPhone 4S launch. The latest reports, however, are suggesting that the iPhone 5 will be launched as early as mid-September.

The information comes via iMore which states that an unnamed source, who has "proven accurate in the past", states that the iPhone 5 will be launched alongside a new iPad at an event held on September 12th, and will be released in most markets 9 days later.

 Various sources have started to claim a September launch is likely, although more recent reports suggest that delays could be likely due to problems in developing state of the art 28 nanometre radio chips that are used in the phone. These chips are exceptionally slim and on the cutting edge of technology – only a few manufacturers possess the ability to manufacturer them. The problem seems to lie in trying to mass produce these chips on such a scale that will be necessary for the number of iPhone 5's that Apple will expect to sell upon launch.

 Apple will be able to counteract this delay by getting a number of other manufacturers to produce the chips, although this all remains hearsay at present. More and more images are appearing online of what is claimed to be the iPhone 5. It is unlikely that Apple has been this lax regarding its upcoming phone, especially considering its past track record regarding product secrecy, although the images do provide some information about what we can most likely expect from the phone and seem to confirm many earlier rumours.

For one thing, it seems almost certain now that the iPhone 5 will feature a taller 4 inch screen. The screen will be similar in width to earlier iPhone screens, and will result in a new 16:9 widescreen aspect ratio. Overall, the physical design is very similar to the iPhone 4 and 4S, and why not? As the saying goes, "if it ain't broke, why fix it?" The current iPhone design has proved immensely popular so far.

However, one of the biggest complaints levelled against the iPhone 4S was the fact that it was virtually indistinguishable from the iPhone 4. Many people buying a new iPhone want other people to instantly recognise that they have the latest model, as for some people it can be somewhat of a status symbol. The decision to adopt a similar, albeit taller, design for the iPhone 5 may prove to be quite unpopular.

The iPhone 5 will also feature iOS 6, including in-car support for Siri, the new 3D Maps app and 3G support for FaceTime. There is no confirmation if the phone will come with NFC or LTE support just yet, although given the establishment of both of these technologies in many markets, their presence seems quite certain. The iPhone 5 is also thought to use a new 19 pin dock connector. We will have to wait until September to see if the current claim is true, although even if iMore's claims are valid there is always the possibility of a delay.

Monday, July 2, 2012

Jelly Bean Vs iOS 6 [Comparison]


June has been a huge month for mobile OSes. The major players, Apple and Google, have both demonstrated and released betas of their latest smartphone/tablet operating systems.
But which OS deserves the King of the Mobile World title? We tossed each new system build into a Thunderdome-style ring to determine which one lives, and which gets tossed into the badlands while Tina Turner sings an epic ballad.
Before we start, a few caveats: Apple’s NDA prohibits Gadget Lab from writing about unannounced features in iOS 6. So, if iOS 6 has a remarkable feature that doesn’t appear in the list, it’s because we respected the developer embargo. Also, neither OS is completely locked down and final, so features can be updated, changed or even removed before the final build. Finally, we’re only comparing new features that directly go head-to-head. For example, Android has much more robust data-management features, but because iOS doesn’t even really try in this area, we didn’t include data management as a mini-battle in this article.
With all that said, release the beta-code hounds!

Siri vs. Google Now Voice Search

Google didn’t give its new challenger to Siri an official name. Instead, the voice-dictation and information-sleuthing tool is wrapped up in Jelly Bean’s Google Now search feature — and it’s just, well, there without a lot of fanfare. Perhaps Google opted out of giving voice search a name because the feature is bereft of personality. The female voice of Android’s search feature is more human-sounding than Apple’s robotic Siri, but there’s nothing very engaging about Google’s new functionality.
Siri is like a friend with a slight hearing impediment. The Google Now voice is a robot that sounds really good.
Voice quality aside, results are hit-and-miss for each system. Siri soars at presenting facts and minutia from Wolfram Alpha, while Google Now hits the more pedestrian Wikipedia for its information. On the surface, both sources are great for quick bites of knowledge, but Wolfram Alpha’s high-precision results and Siri’s presentation make Apple the go-to platform for trivia.
Unfortunately, once you receive your information in Siri, that’s about it. There’s no way to expand upon the information or search the internet unless Siri offers up search in the first place. On the flipside, Google Now presents not only the snippets of information it decided you needed, but also quick access to Google search results with an upward swipe. As for pure voice-recognition prowess, Siri has an easier time understanding natural speech queries, but Google Now was able to decipher the names of our favorite Mexican restaurants. This is something Siri was unable to grasp.

Apple has gone to great pains to ensure that Siri’s sports, weather and movie results are now informative and beautiful in iOS 6. Google calls its equivalent Jelly Bean graphics “Knowledge Graphs” — illustrated cards, more or less, that include photos, maps, and other Googly art conventions. These are informative, but not nearly as pretty as what Apple delivers.
But what really puts Apple over the top is the ability to post Facebook status updates and tweets from within Siri in iOS 6. Try the same thing in Jelly Bean, and Google’s OS informs you, “This device cannot perform the action you requested.” Considering that Android has had Facebook and Twitter integration for a while, this is a disappointment.
The final nail in Google’s coffin is Siri’s ability to open apps with your voice. This is perfect when you have hundreds of apps on your iPhone, but not so perfect if an app has an odd name. For example, when we asked Siri to launch Rdio, she kept informing us that we didn’t have an app call armadillo. Still, the app-search function usually works, and it’s a huge benefit.
Verdict: Both voice-controlled search functions work great if you know the limitations of each service. Siri looks nicer, but its social integration and app launching is what really gives it a leg up over Google Now.

Maps vs. Maps

While Apple’s new, home-grown Maps app has a wonderful satellite 3D view that makes Google’s equivalent look like someone smashed in a bunch of buildings, Google’s feature set destroys most of what Apple has to offer.
Apple lacks any sort of street view for address-by-address navigation and location searching. This is a problem, as real-world images of storefronts will always beat dull, gray overhead views of buildings. And while Jelly Bean pushes turn-by-turn navigation to another app, its turn-by-turn features still blow away iOS 6′s. Google’s offering also provides the ability to create routes that avoid tolls and freeways; user-defined mapping layers (like terrain, traffic and transit lines); and the Latitude service, which helps you geo-locate friends who opt-in.
Perhaps most importantly, Google offers offline map viewing — a glaring omission for iOS 6. Simply select an area you want to view while offline, and then download that map data to your Android device. It’s an essential tool for those times when your carrier connection has dropped out, or you’re not able to access Wi-Fi. And it’s as simple as cropping out a localized map with the drag of a finger. The city of San Francisco ate up a modest 1.5MB on our Nexus 7 tablet.
Verdict: Apple’s first attempt at a home-grown mapping app is nice, but it can’t beat years of Google experience in building out a mapping infrastructure. In fact, we’re waiting impatiently for Google Maps to appear on iOS.

Notifications

Android had proper notifications before iOS. But just because you’re first, doesn’t mean you’re best. Apple’s notification scheme does one thing that just kills Android: It pushes notifications to the lock screen (and it’s been doing this since iOS 5). Jelly Bean’s audible alert is nice, but it involves too many steps to see what needs your attention. With iOS, the information is presented right on the screen — no need to unlock the device, or pull down to view notifications.
Jelly Bean’s integration with Google+ is stunning when a photo is shared on your G+ account — the image appears full width in your Android notification’s drawer. But the world needs more than just Google+ integration. Facebook and Twitter status updates in the iOS notification screen are perfect for quick updates.
We’re fans of expanded email notifications in Jelly Bean, but even these are not enough to help Android win the notifications competition.
Verdict: Google may have been first to notifications, but Apple has mastered the game. Google needs to look beyond Google+.

Social Networking

Putting notifications aside, Jelly Bean’s deep integration with social media is stellar, and it all ties into Android’s open APIs. For example, Jelly Bean’s Gallery app is totally exposed, allowing third-party developers direct sharing access. In short, any image in your Android Gallery can be shared with Facebook, Twitter and Google+ as well as apps like GroupMe, Dropbox, Foursquare and surely more to come.
iOS 6 has deep Facebook and Twitter integration, but if you want to share something from the Photos app to another third-party network, you need to launch that service’s app.
Verdict: While Google is keen on pushing Google+ to everyone, everywhere, it still plays more democratically than Apple.

Google Play vs. iTunes Stores

Google and Apple have taken different paths when it comes to selling wares to customers. Google keeps all of its stores in one app, while Apple has split the iTunes store into multiple locations. Want an app? Launch the App Store. Need a songs? Launch iTunes. The iBooks app contains books, and even podcasts have recently been given their own app.
Android’s one-stop shop means you don’t have to open multiple apps to find what you’re looking for. However, it does lead to a cluttered UI on the main splash page where users end up selecting the portion of Google Play they want to purchase media from. Apple’s multiple apps approach cuts down on clutter, but reduces discovery. Searching for a movie won’t also lead to a result that contains that movie’s soundtrack.
In truth, both approaches are flawed. Neither is impressive, nor a horrible mess. They both work moderately well in their own ways.
Verdict: It’s a draw.

Safari vs Chrome

The browser battles are back. But instead of Netscape versus Explorer, it’s Safari (Apple) versus Chrome (Google).
OK, it’s not really like the browser wars of old, but Safari versus Chrome is still a nagging debate. When it introduced Jelly Bean Wednesday, Google announced that Chrome would be the default Android browser. Why it took so long? Google only knows.
Chrome features unlimited tabs, and the ability to sync your Google account with bookmarks and currently open tabs on other devices. But the best Chrome feature is still its unified search and URL field.
Safari also syncs bookmarks and open tabs, but it lacks a unified typing field, which is odd considering Safari for OS X will have a unified field in Mountain Lion. Regardless, Safari makes up for unified URL/search with the ability to post photos from the mobile browser to sites like Craigslist. But Safari’s real kicker is its built-in “read it later” feature called Reading List.

Verdict:
This one’s tough. We could call it a draw, but even soccer has done away with ties. While a unified field is great, the Reading List gives iOS 6 the edge.
According to our count, the iPhone wins. But just barely.
Before you Apple fans start hectoring your Android-owning friends, remember that both platforms contain other features that are just as compelling as the ones above. iOS’s over-the-air Facetime, photo streaming, VIP email and Passbook are great features. Jelly Bean’s Location-aware Google Now is your new personal assistant, and Data usage is perfect for users on a data diet.
The biggest mark against Android — and something that wasn’t mentioned in the smackdown above — is that Android users are usually stuck with the OS version that came with their handsets. So, while Jelly Bean might be the bees knees, unless you buy a new Nexus device in July, you’re saddled with whatever OS your handset maker feels like supporting. At least iPhone owners get the latest-greatest.

Tuesday, June 26, 2012

Apple Releases iOS 6 Beta 2


Earlier iOS 6 beta  is released nw apple released iOS 6 beta 2 for developers. The update was actually released as an over the air update to developers iPhones and iPad and it was pushed to devices running iOS 6.1

It would appear there are a number of new features in iOS 6 Beta 2 which include a sharephoto streams toggle, a new twitter icon, a new TweetSheet in the Siri UI and the ability to sync the reading list over 3G.
As soon as we get some more information on when Apple intend to launch iOS 6 we will let you guys know, although we suspect it will land at the same time as the iPhone 5 which is expected in either September or October.

Source ZDnet

Tuesday, June 12, 2012

iOS 6 beta is up for users


Apple gave us a preview of the exciting new iOS 6 yesterday and if you’re all excited and ready to give it a try, here’s where you can download it from. Officially for users, iOS 6 will be available only this Fall, but for developers trying to get their apps ready it’s out now. You can grab it at the Apple Developer website, but that requires a dev account, and if you don’t have one you might need to visit some not so official places on the Internet.

Website Maypalo has uploaded, or at least provided the links, for iOS 6 for all various devices that support it. Hit the link for your device to get the update:
So there you have it - proceed with caution and only if you know what you're doing (otherwise, you'd better wait up for the official release) and keep in mind this is the first beta out there, and the final version won’t come out until Apple irons out all bugs.

source: Maypalo via GSM Arena

Monday, June 11, 2012

Apple lifted The Lid On iOS 6 For First Time At WWDC



Apple lifted the lid on iOS 6 for the first time at its Worldwide Developer Conference in San Francisco today, with the next-gen OS managing to look both predictable and impressive in equal measure.
The all-new Maps and improvements to Facebook and Siri top the list of over 200 new features in iOS 6, but there were a couple of other surprises too that we weren't expecting.

Apple's transformation from arty niche brand for creative types into worldwide tech colossus was largely built on mobile foundations, with first the iPod, then of course the iPhone and most recently the iPad driving a scarcely believable run of success that now sees the company valued at upwards of half a trillion dollars.
But before any of that Apple was of course Apple Computer, and WWDC 2012 represented what has become an increasingly rare opportunity for the company's computing products to take top billing ahead of their mobile brethren.
So while Tim Cook's keynote kicked off with the usual self-congratulatory number-crunching centred mainly around the success of the App Store (this being a developer conference after all), things then quickly moved on to the headline hardware announcement – a revamped MacBook line headed up by a pretty tasty-looking new MacBook Pro.

That led into an extended session focused on OS X 10.8 Mountain Lion and the various new features on board developers will be looking to plug into. Looking especially at elements such as the revamped iCloud and AirPlay, it was a timely reminder of just how close the traditional “mobile” and “computing” sectors have become. One wonders how long it will be until Apple's One More Thing announcement will be an all-conquering single OS for its entire device portfolio.
But anyway, at long last – in fact, a full 68 minutes into the keynote – we finally got some iOS 6 details to sink our teeth into.

Senior VP of iPhone Software Scott Forstall took to the stage and immediately came out swinging, hitting Android at its major weak spot – fragmentation. The bit about how just 7% of Android users are using the “dairy product” version 4.0 was particularly well played.

As for iOS 6 itself, there are apparently upwards of 200 new features, headlined as expected by Maps and a raft of improvements to Siri. The voice assistant can now FaceTime someone, call up sports scores (and hopefully not just US ones), and is better at dealing with things like movie or restaurant bookings.

As expected, iOS 6 will introduce Siri to the iPad for the first time – though only the new iPad, so tough luck if you bought one more than a few months ago.
Far more interesting for the future is Apple's efforts to work with car makers on in-car Siri integration, which hopefully should appear in the next year or two.

Facebook integration is another big step forward in iOS 6, in fact Forstall reckons it delivers the “best integration ever on a mobile device”. New features include a single point of login, one-tap updates from a number of iOS apps and services, instant uploads, the ability to Like apps in the App Store and the ability to automatically sync Facebook events with the iOS 6 Calendar.

Next up is FaceTime over 3G, which sees you able to create unified contacts that include both phone number and Apple ID, and interact with your contacts using whatever method is available.
Safari also got a mention, with iOS 6 introducing an iCloud tab, the ability to cache pages for reading offline and a host of other new features.

Improvements to the Phone app, Photo Stream and a new PassBook feature also got a mention, as did Guided Access, a new feature that helps modify the Apple OS to suit those with particular accessibility needs while also allowing you to disable features in apps you don't want to be accessible.
Last, but far from least, is the new Maps service, which as expected drop-kicks Google Maps to the sidelines in favour of Apple's own mapping solution. Much of the Maps wow factor has already faded thanks to a series of leaks, of course, but it still looks mighty impressive, and Apple gave it plenty of airtime as it wrapped up the near-two hour keynote – clearly it's a feature that has been long in the pipelines.

Better than Google Maps? Hard to say, but it – along with the rest of iOS 6 – will be heading to iPhones from the 3GS onwards, and iPads barring the first-generation model in the autumn. Developers, however, will be able to get their hands on a Beta version as from today, which means plenty of other new features will emerge in the days and weeks to come once the code has been picked through.

Saturday, June 9, 2012

Must Have iOS Games ForThis Week


Project 83113 — Universal ($0.99)
Project 83113 is an action-packed platform game that features intuitive touch controls and really great visuals. You take control of “mankind’s last hope,” Belle, a special unit agent who has been created for one purpose: to “bring an end to the reign of the machine.”

Make your way through four intense worlds, tapping on enemies to take them down with deadly attacks. Be sure to collect the crystals you come across along the way, which you’ll need to upgrade your weapons. I’ve always been a huge fan of platform games, and I’ve been enjoying Project 83113 a great deal since its release.
 
Golf KingDoms — iPhone ($1.99) / iPad ($1.99)
If you’re as terrible at golf as I am, then I believe the best way to enjoy it is in the form of a good video game. Golf KingDoms is definitely that. This unique take on golf isn’t another Tiger Woods PGA Tour clone, but rather a 2D side-scrolling puzzle game unlike any other golf game I’ve played.
Use your finger to adjust the direction and the power of each shot and try to make your way to the green. You’ll have to avoid obstacles like nasty crevices, sheets of ice, and molten lava. It’s often incredibly frustrating, yet hugely enjoyable and addictive.
There are two game modes to choose from: Practice Tee, where you can perfect your game; or Tournament, which needs little explanation. And there are 3 kingdoms, with 27 holes. For me, the only bad thing about Golf KingDoms is that it’s not a universal app, so you’ll need to pay $1.99 to play on your iPhone, and another $1.99 to play on your iPad. 


Euro Soccer — Universal ($1.99)


Euro 2012 is finally underway, and while they may not mean much to those of you in the U.S., us Brits can’t get enough of it. Which is why one of my must-have games this week had to be a soccer sim. Euro Soccer comes from First Touch, the developers behind Score! Classic Goals, and it promises to be the “soccer app you can’t afford to miss!”

It features an intuitive defensive and attacking player AI — which aims to provide a challenging and addictive experience — coupled with powerful touch controls and impressive visuals. Pick your 23-man squad from a database of over 4,000 players, then lead them to European victory, unlocking as many achievements as you can along the way.


Catapult King — Universal ($0.99)
Catapult King, as its name suggests, is a first-person catapulting game in which you must destroy forts, castles, and fire-breathing dragons in an effort to rescue a helpless princess, who has been kidnapped by dragons and nasty knights. It’s a little like Angry Birds, but from a first-person perspective.

There are 64 challenging levels for you to enjoy, all of which take place in gorgeous 3D worlds. Every level you complete brings you magic, which you can use to upgrade your catapult.

Friday, June 8, 2012

iOS 6 banner spotted at Moscone West convention center


Thanks to Instagram user, Zac Altman, he has managed to snap a photo of a banner for iOS 6 at the Moscone convention center which basically confirms its announcement at WWDC happening next week. Prior to the banner going up, it was only speculation that iOS 6 would be announced at WWDC since Apple had yet to confirm it. However given that WWDC is usually when Apple takes the wraps off their next major iOS update, we guess this was not a complete surprise. According to Apple’s description of WWDC, the “future of iOS” will be discussed, which presumably will pertain to iOS 6 and its features. So far what we do know is that Tim Cook hinted at possible Facebook integration, the possible replacement of Google Maps with Apple’s own, Siri for the iPad and possibly a redesigned iTunes App Store amongst other things. Will these rumors pan out? We guess we will find out in a couple of days, so be sure to check back with us this Monday for the details! In the meantime, what sort of features or changes are you looking forward to in iOS 6? Personally speaking I’m curious to see how Apple’s own Maps will hold its own against Google Maps, a service which iOS users have been using and are familiar with ever since its inception.

Thursday, May 24, 2012

Rogue Amoeba’s Airfoil Speakers Touch Yanked Because It Duplicates Functionality In iOS 6?



Update: According to our tipster, Airfoil Speakers Touch wasn’t yanked arbitrarily, but instead because it duplicates functionality in the still unreleased and officially unannounced iOS 6. Our source says that in iOS 6, an Apple TV, for example, can pipe sound from a movie to an iPod touch, iPhone or iPad, and any iOS device will be able to beam audio to another. We’re trying to get more details, and have reached out to Apple and Rogue Amoeba for comment. Original post is below.
Rogue Amoeba are some of the good guys. They’ve released some of the Mac’s coolest audio apps, including Airfoil, Audio Hijack Pro, Piezo, Pulsar, Nicecast and Fission, and we’ve long been a fan of their version of Airfoil for iOS. Called Airfoil Speakers Touch, the app allowed you to stream audio over AirPlay from your Mac, PC or iDevice to any iPhone, iPad or iPod Touch. We’ve been rocking it since 2009.
Now Airfoil Speakers Touch is dead, killed for unspecified reasons by Apple’s App Store review team while Rogue Amoeba scratch their heads.

Writing on the company blog, Rogue Amoeba’s Paul Kafasis writes:
Since 2009, Airfoil Speakers Touch has made it possible to send audio from your Mac or Windows machine to your iPhone, iPod Touch, or iPad, using Airfoil and its audio streaming capability. Last month, we introduced Airfoil Speakers Touch 3, which added the ability to receive audio directly from other iOS devices, as well as iTunes. Users and reviewers alike have loved Airfoil Speakers Touch, particularly the new version. For our part, we’ve been thrilled to be able to provide this much-desired functionality.
Today, we’ve been informed that Apple has removed Airfoil Speakers Touch from the iOS App Store.1 We first heard from Apple about this decision two days ago, and we’ve been discussing the pending removal with them since then. However, we still do not yet have a clear answer on why Apple has chosen to remove Airfoil Speakers Touch. Needless to say, we’re quite disappointed with their decision, and we’re working hard to once again make the application available for you, our users.
As far as we can tell, Airfoil Speakers Touch is in full compliance with Apple’s posted rules and developer agreements. We’ve already filed an appeal with Apple’s App Review Board, and we’re awaiting further information. Unfortunately, Apple has full control of application distribution on iOS, leaving us with no other recourse here.
Is this justice?!? Attica! Attica! Attica!
It seems like a pretty arbitrary and unfair move on Apple’s part, but as Kafasis notes, it’s possible that this is just the strange whim of some gray, nameless cog in the App Store Review team. In fact, Airfoil Speakers Touch has been rejected from the App Store for fairly arbitrary reasons before, only to be let back in when Rogue Amoeba posted about it. Let’s hope something similar happens here, eh?
Either way, it really highlights one of the unavoidable problems of the App Store: you might do great work, you might play by all the rules, but Apple has no problem changing the rules on you, and then never explaining itself or telling you what you can do to make it all better.
Source: Rogue Amoeba

Saturday, May 12, 2012

iOS 6: Siri Coming to iPad with iOS 6


Apple Now introducing Siri to iPad with iOS6.Apple also plans to expand the Siri feature by releasing an API and bringing it to the iPad.

Apple also plans to release a Siri API so third-party app developers can develop apps around Siri. To date, Siri on the iPhone 4S only works with a small number of Apple applications, like the browser, calendar and messaging clients.

Apple is expected to unveil iOS 6 at its developer conference in early June, where new iCloud features and deeper iOS integration with OS X Mountain Lion are also expected.

Wednesday, May 9, 2012

The opposite of widgets in iOS 6



Last week I ruminated out loud about whether or not Apple needs to redesign the iOS Home screen. We’ve continued to discuss it on the podcast and in the forums and I realized something: as much as it’d be nice to information from apps and make it glanceable on the Home Screen, it’d be even better to take functionality of apps and make it accessibly from within other apps.
Sure, it’s nice to be able to see today’s date on the Calendar icon, and it would be nice to see today’s weather on the Weather icon and so forth, and information density could absolutely stand to be improved…

Continue Reading Here
iOS 6: The opposite of widgets

Friday, May 4, 2012

Home screen need to updating in iOS 6?


There are many articles about the udation of Home Screen in iOS 6. There are both some major positives as well as major drawbacks of changing the so well known homescreen. Hundreds of millions of users already know how to use the iPhone, iPod touch and iPad Home screen, and that’s a huge barrier to change.
It has the fast app switcher, it has folders, it has notification center, it has Siri, but at its core it’s still an app switcher, same as it’s been since 2007 and the same as my Handspring was over a decade ago. It’s a classic, but as much as everyone loves the classics, sometimes we want something new.
So what shall it be, iMore nation? Does the Home screen need a complete redesign to compete with the likes of Windows Phone, webOS, and BlackBerry 10? Does it simply need some widgets to keep pace with Android? Or does it really need nothing at all?

 
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